![]() Titanfall proves people like cool parkour type of moves in FPS. The goal to success beyond a good game is marketing it not to Quake people, and more to the general fps gamer. Nex project is going pretty well, even though it can be somewhat costly to pay out of pocket for modellers and so on. Further saturation of the arena fps market of a game nobody is going to play after a few months of release. It doesn't make the game stand out as its own unique brand. That's why I am rather sceptical about whether you'll be able to keep that project up - but good luck from me! ![]() ![]() However, given the lack of players, I consider building a community around a free arena FPS the biggest challenge and unless you know some magic around attracting new players I fear just making a very good game isn't enough to lead it to success. I personally have absolutely no problem with what you're doing, I think it looks interesting and I like the looks of the qfusion engine. I'm not sure what you are referring to, but if your point is that we shouldn't blame others just copying our weapon models since we ourselves "took" them from Nexuiz, too, then let me remind you that Xonotic is in fact the successor of Nexuiz so we kinda inherited those models rather than "taking" them.īut of course you are free to take any content from Xonotic including weapon models provided you adhere to the GPL license such content was released under. Most of weapon models came to xonotic from Nexuis classic I can tell you the same about xonoticĮdit: quotes are from which seems to be completely removed just now. I guess you do not consider mess between Nexuiz classic and Xonotic here because you assume Nexuiz to be dead. Feature development has moved towards modifications and forks of Xonotic. Since that time most code changes have been of the make-work variety, such as to highlight official servers above all others, and very few new features have been added. This convinced some projects that were tracking the xonotic git repo to break off altogether. Then near May 2012 Samual made a sweeping change in the xonotic quake c code involving the rewrite of the message passing code. All decisions had to pass through him, and his answer was usually,if not always, no. Quote:In 2012 the influence of a single developer known by the nickname Samual had grown to a degree where he had a stranglehold on the project. Talk eventually trended towards a full fork of Nexuiz into an extended project. Quote:Over the summer of 2009 divverent, morphed, and various unnamed contributors conspired with each other on the topic of a media fork of nexuiz with limited code patches such as the addition of the removed weapons. (they would start wonder if the either is the successor or predecessor of one another) (07-02-2014, 05:54 AM)machine! Wrote: Legally yes, but it doesn't make it any less ethically wrong stealing the content and it will just start confusion for new players coming either to Xonotic or Warxon.
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